For the last installment on ability scores, I've come up with a fun way to generate ability scores for an entire party, borrowing from the fantasy draft feature in Baseball Mogul.
Step 1: Everyone Rolls Up One Character
Each player generates one set of stats, rolling 4d6 and keeping the best 3, and recording the stats in the order rolled. The GM does the same.
Here's an example with 4 players:
Table Cell | Alex | Beth | Clay | Daryl | GM |
STR | 10 | 18 | 12 | 14 | 17 |
INT | 14 | 11 | 11 | 11 | 17 |
WIS | 11 | 9 | 7 | 12 | 11 |
DEX | 12 | 12 | 10 | 11 | 14 |
CON | 15 | 16 | 13 | 9 | 7 |
CHA | 15 | 18 | 11 | 11 | 13 |